Shinigami/Vizard
Kido: Depending on your rank you may or may not be allowed to use certain kido's;
Basic: 4 Kido's may be casted before a 4 post cooldown. Kido's #1-21 bakudo, 1-31 hado
Intermediate: 8 Kido's may be casted before a 4 post cooldown. Kido's #1-63 hado, 1-58 bakudo
Advanced: 12 Kido's may be casted before a 4 post cooldown. Kido's #1-63 bakudo, 1-88 hado
Master: 16 Kido's may be casted before a 4 post cooldown. All Kido
Note:Members of the Kido Corps are able to fire a extra 5 spells before the cooldown
Shunpo: Shunpo limits and cooldowns varies on your Rank;
Basic: 5 uses before a 3 post cooldown
Intermediate: 10 uses before a 3 post cooldown
Advanced : 15 uses before a 4 post cooldown
Master: 20 uses before a 5 post cooldown
Senkai Gate: Cannot be used during combat.
Arrancar/Espada
Cero: Your rank/level dictates your Cero usage;
Basic: Can fire 1 cero with a 1 post cooldown
Intermediate: Can fire 3 cero with a 2 post cooldown
Advanced : Can fire 6 cero with a 2 post cooldown
Master: Can fire 12 cero with a 3 post cooldown
Gran Rey Cero: Only fired once per battle-Available to only Espada, power determines on rank status. Though the power is enough to tear the fabric of space apart and disturb the atmosphere itself.
Cero Oscuras: Can be fired once with a 6 post cooldown. -This Cero is only available to Espada numbers 1-4. This Cero is weaker than GRC but stronger than a normal Cero for each of the top 4.
The Cero has to contain black and may be paired up with any other color(s).
Garganta: Not allowed to be used during combat.
Sonido: Sonido limits, like Shunpo, vary on your Rank
Basic: 5 uses before a 3 post cooldown
Intermediate: 10 uses before a 3 post cooldown
Advanced: 15 uses before a 4 post cooldown
Master: 20 uses before a 4 post cooldown
Quincy
Hirenyaku: Level determines you Hirenyaku usage
Basic: Quincy's may use Hirenkyaku 14 times before a 6 post cooldown
Intermediate: Quincy's may use Hirenkyaku 14 times before a 4 post cooldown
Advanced: Quincy's may use Hirenkyaku 14 times before a 2 post cooldown
Master: Quincy's may use Hirenkyaku 18 times before a 2 post cooldown
Ginto: Level determines you Ginto supply and usage
Basic: Quincy can carry 5 Ginto capsules on them, 3 Ginto may be used before a 4 post cooldown
Intermediate: Quincy can carry 7 Ginto capsules on them, 4 Ginto may be used before a 4 post cooldown
Advanced: Quincy can carry 9 Ginto capsules on them, 5 Ginto may be used before a 4 post cooldown
Master: Quincy can carry 15 Ginto capsules on them, 8 Ginto may be used before a 4 post cooldown
Vizard
Mask Duration: Level determines your Mask Duration
Basic: 1 post duration, 4 post cooldown
Intermediate: 4 post duration, 4 post cooldown
Advanced: 7 post duration, 4 post cooldown
Master: 10 post duration, 4 post cooldown
(Note: Vizards may elect to remove their Mask and save some time for later. Doing so will not force you to start the cooldown. For example; Master Vizard uses Mask for three posts and removes it. He may repply it for seven posts before the cooldown starts.)